Welcome to Gloves of Glory

Hey everyone, welcome to our first development blog post for Gloves of Glory, the upcoming VR boxing game that will feature a full multiplayer mode. 

Have you gone through 2D boxing games, moved into 3D boxing games, and then searched for something more? Something more real? 

Let’s take it further: Have you gotten the chance to try a virtual reality game but have gotten bored playing against the computer simulator and have lost the feel of a challenge? 

Introducing the next stage of the gaming World, the Gloves of Glory virtual reality boxing game with a fully-functional multiplayer mode. With Gloves of Glory, you are as involved as it can get in the boxing world. 

Get your VR controllers and fix up your headsets - Glory awaits you as you pick up your Gloves of glory. Use the ultimate virtual reality boxing simulator to experience the most unique blend of fitness and gaming fun. 

Right now, our production is focused on something that is the complete opposite of a multiplayer experience - the training sessions. Being that boxing is a thing of skill as much (or even more) as power, it is important for our players to have a spot to hone their growing know-how. Game design-wise, the challenge here is to make the training process fun, but also meaningful for the actual skills used in matches. This includes a lot of balancing for different training options and even more in-play tweaking, making this a very system-based game design task.

Here’s a little sneak peak of the sequences that will wait for you in Gloves of Glory (if we don’t change them by that time of course)!


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